ifyjilo.blogg.se

Star trek online dps rapid fire vs scatter valley
Star trek online dps rapid fire vs scatter valley














Then first your build catagory, to start with ~~my favourite~~ the highest DPS for ISE Torpedoes There are also plenty of ships that have a big impact via their traits or consoles which I wont' discuss here I've seen some lists, to start ANY (t6) ship can work, spacebarbie matters so definietly look out for that. Thanks: /u/dangersandwich for the CSS & /u/thecipher for the logo/header image. VGER - Visual Glossary for Easy Reference.STOWiki - Table of consoles with icons and effects.If you wish to join us for build discussions and talk on discord, we have our own little corner on the Main Discord for r/sto simply join it and navigate your way to STOBuilds Chat! A list of additional rules can be found here. Please limit your self-promotion here as that is not the purpose of this subreddit. While other formats (such as STO Academy links) are not prohibited, the preferred STObuilds template format went through considerable community effort to ensure completeness and clarity.īuild posts with major omissions (or any posts that do not otherwise meet standards) may be removed at moderator discretion and their authors asked to repost more completely or in the Megathread. Non-build discussion posts are welcome but must involve significant effort.īuild posts are only effective when clearly communicated. "Quick questions", "Give me a build for x" topics and other short format posts are welcome - but belong specifically in STObuilds' weekly Megathread. Reading the entire sidebar is required before posting.Įffort is paramount here in communicating your builds and ideas. We're a subreddit that discusses builds and mechanics for Star Trek Online ground and space content. so if you're killing things quickly they may never reach their targets in time to do damage, and there's no way to boost their speed or to have them re-target.List of Auto-Execute Abilities on Console Spreadsheet The downside is dark matter torpedoes are slow and non-destructible.

#STAR TREK ONLINE DPS RAPID FIRE VS SCATTER VALLEY FREE#

Has 180 degree arc but can't be rear-mounted.ĭark Matter Quantum Torpedo - on its own not wonderful, but if you are willing to mount the 3pc set (which, sadly, involves a DBB too) then your ship will auto-fire a dark matter torpedo at any ship that falls below 50% hull in your weapons range, which will amount to a lot of free torpedoes (and they proc traits). Has 180 degree arc.įerengi Missiles - Like a worse version of the Kentari missile that costs lobi. Kentari Mass-Produced Missile - Very weak but very low refire rate, allowing it to trigger your CD reduction doffs. Often used for this reason alone if you have few forward weapon slots.

star trek online dps rapid fire vs scatter valley

Romulan Hyper-Plasma Torpedo - Fires three destructible torpedoes per cycle, each one has a chance of triggering the torpedo recharge doffs which will reduce the remaining cooldown on all your torpedo launchers. Wide-Angled Advanced Inhibiting Chroniton - long name, guaranteed snare proc on each hit.

star trek online dps rapid fire vs scatter valley

Wide-Angled Voth Torpedo - 40% shield penetration, weak snare proc Prolonged Engagement Photon Torpedo - the more it fires, the faster it fires. Wide-Angle Torpedoes (180 degree arc instead of 90): Particle Emission Plasma Torpedo - leaves a small plasma cloud that does shield-penetrating damage to anyone who crosses into it as well as snaring them. 100% chance to do so on special torpedo firing modes (making torpedo spread especially nasty). Gravimetric Photon Torpedo - 33% chance to create a small Gravity Well on hit. Neutronic Torpedo - 3km AOE on contact, drains energy levels and adds radiation damage to all caught in the blast.














Star trek online dps rapid fire vs scatter valley